Feb 16, 2008, 12:35 PM // 12:35
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#1
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Academy Page
Join Date: Nov 2007
Guild: Demented Lair Dwellers
Profession: Me/Mo
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Withdraw hexes + Glyph of Renewal?
A little brain fart I had: Wouldn't [skill]Withdraw Hexes[/skill] synergise extremely well with [skill]Glyph of Renewal[/skill]?
Yes, I realise that both are elite skills, however that can be bypassed with [skill]arcane mimicry[/skill]
Now, this means "wasting" 2 elites, so we'd better put those to play, right? Well, glyph of renewal should also synergise well with skills like [skill]Aegis[/skill], [skill]Pacifism[/skill] or perhaps even [skill]Mark of protection[/skill].
And, of course, seeing as having to spend 20 energy + the cost of whichever skill you'd want to use, you'll need some sort of extremely good energy management, right? Such as [skill]Divine spirit[/skill] instantly recharging?
Would this be do-able? If it would be do-able, would it be worth wasting 2 elite spots?
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Feb 16, 2008, 01:22 PM // 13:22
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#2
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Desert Nomad
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[skill]Divert Hexes[/skill][skill]Glyph of Lesser Energy[/skill]
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Feb 16, 2008, 01:24 PM // 13:24
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#3
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Jungle Guide
Join Date: Oct 2006
Location: Under a bridge
Guild: Team Quitter [QQ]
Profession: Mo/
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What Sab said.
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Feb 16, 2008, 01:29 PM // 13:29
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#4
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Forge Runner
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Besides the fact that Divert > Withdraw anyways, what's the point of having 20 seconds of Withdraw hexes out of 60...?
Are planning on going E/Me? This is the only way to do it, seeing you'll want GoR + Mimicry on your bar... So forget about Aegis and other prots...
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Feb 16, 2008, 01:32 PM // 13:32
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#5
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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[skill]Convert Hexes[/skill] > [skill]Withdraw Hexes[/skill]
1234567891011
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Feb 17, 2008, 12:19 AM // 00:19
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#6
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Krytan Explorer
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Quote:
Originally Posted by Killed u man
Are planning on going E/Me? This is the only way to do it, seeing you'll want GoR + Mimicry on your bar... So forget about Aegis and other prots...
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Or Mo/Me and Mimicry the Glyph. But yes, Divert and Convert beat the hell out of Withdraw anyway.
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Feb 17, 2008, 01:13 AM // 01:13
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#7
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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So you get like 3 casts of withdraw hexes every minute with glyph. And it doesn't even heal. Good combo in theory, but divert hexes outperforms it...by a lot
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Feb 17, 2008, 04:12 AM // 04:12
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#8
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Me/Rt
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You are trying to hard to use a bad elite. GJ for creativity tho? idk
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Feb 17, 2008, 07:20 AM // 07:20
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#9
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Jungle Guide
Join Date: Apr 2007
Location: Great temple of Balthazar
Profession: Mo/Me
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[skill]Purge Signet[/skill] +25e
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Feb 17, 2008, 07:38 AM // 07:38
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#10
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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So I just read the rest of your post about Renewing pacifism and MoP. Let's play a game. You post a build with that, and we'll post a better build that doesn't fail.
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Feb 17, 2008, 07:40 AM // 07:40
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#11
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Legendary Korean
Join Date: Aug 2006
Guild: The Benecia Renovatio [RenO]
Profession: W/
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[skill]Glyph of Lesser Energy[/skill][skill]Heal Party[/skill]
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Feb 23, 2008, 03:38 AM // 03:38
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#12
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Academy Page
Join Date: Jan 2008
Guild: i stand up for fig trees everywhere >_<
Profession: E/Mo
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what the heck does heal party have to do with withdrawing hexes?
just wondering if im missing something
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